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Markus Helfert
Maynooth University
Ireland
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Brief Bio
Markus Helfert is a Professor at Maynooth University, Innovation Value Institute (Ireland) and the Director of the Business Informatics Group at Maynooth University. He is a Principle Investigator at Lero – The Irish Software Research Centre and at the Adapt Research Centre. His research is centred on Digital Service Innovation, Smart Cities and IoT based Smart Environments and includes research areas such as Service Innovation, Intelligent Transportation Systems, Smart Services, Building Information Management, FinTech, Data Value, Enterprise Architecture, Technology Adoption, Analytics, Business Process Managem
ent. Prof. Helfert is an expert in Data Governance Standards and is involved in European Standardisation initiatives. He advises small and medium sized Enterprise in relation to Innovation and IT Management. Helfert has received national and international grants from agencies such as European Union (FP7; H2020), Science Foundation Ireland and Enterprise Ireland, was project coordinator on EU projects, and is the Project coordinator of the H2020 Projects: PERFORM on Digital Retail.
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Larry Constantine
Madeira Interactive Technologies Institute
Portugal
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Brief Bio
Larry Constantine, ACM Fellow, Life Member of the Industrial Designers Society of America, is an Institute Fellow at Madeira Interactive Technologies Institute, Funchal, Portugal. An award-winning designer specializing in interaction design for complex systems and services, he is the developer of widely used techniques in interaction design and software engineering, including essential use cases, human activity modeling, and data flow diagrams. His research interests center on the role of models and modeling in systems and service design processes. His publications include over 200 papers and articles and more th
an two dozen books, among them Software for Use, co-authored with Lucy Lockwood, winner of the Jolt Award. A former professor at the University of Madeira, he is a recipient of the Stevens Award for his pioneering contributions to design and development methods. Under his pen name, Lior Samson, he is the author of nine novels, including Bashert, a 2015 winner of the Hoffer Award, and most recently, The Millicent Factor (Gesher Press, 2016).
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Andreas Holzinger
Medical University Graz
Austria
https://www.aholzinger.at/
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Brief Bio
Andreas Holzinger is lead of the Holzinger Group (Human-Centered AI) at the Medical University Graz and Visiting Professor for explainable AI at the Alberta Machine Intelligence Institute in Edmonton, Canada. Since 2016 he is Visiting Professor for Machine learning in health informatics at Vienna University of Technology. Andreas was Visiting Professor for Machine Learning and Knowledge Extraction in Verona, RWTH Aachen, University College London and Middlesex University London. He serves as consultant for the Canadian, US, UK, Swiss, French, Italian and Dutch governments, for the German Excellence Initiative, an
d as national expert in the European Commission. Andreas obtained a Ph.D. in Cognitive Science from Graz University in 1998 and a second Ph.D. (Habilitation) in Computer Science from TU Graz in 2003. Andreas Holzinger works on Human-Centered AI (HCAI), motivated by efforts to improve human health. Andreas pioneered in interactive machine learning with the human-in-the-loop. For his achievements, he was elected as a member of Academia Europea in 2019. Andreas is paving the way towards multimodal causability, promoting robust interpretable machine learning, and advocating for a synergistic approach to put the human-in-control of AI and align AI with human values, privacy, security, and safety.
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Hugo Plácido da Silva
IT- Instituto de Telecomunicações
Portugal
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Brief Bio
PhD in Electrical and Computers Engineering from the Instituto Superior Técnico (IST) - University of Lisbon (UL), Hugo is a researcher at the IT - Instituto de Telecomunicações since 2004, and an Invited Auxiliary Professor at IST/UL since 2019. He is also an entrepreneur, having co-founded and contributing to the foundation of multiple innovative technology-based companies operating in the field of medical devices for healthcare and quality of life. More recently, Hugo has been actively working towards making the world a bit more physiological, through BITalino, an open source software and low-cost hardware too
lkit for rapid prototyping and development of biomedical application. His main interests include biosignal research, system engineering, signal processing, and machine learning, and in these topics Hugo has participated and actively contributed to 30+ R&D projects funded by national and internacional agencies. His work has been distinguished with several academic and technical awards, examples of which include the “alumniIPS” career award in 2018 and the 1st place at the Ordem dos Engenheiros Young Engineer Innovation Award in 2015, or the “Most Innovative Technology” award at the MIT Portugal E3 Forum in 2013. Hugo is an ACM Senior Member, an IEEE Senior Member, and a officer-elect of the IEEE Engineering in Medicine and Biology Society Portugal Chapter.
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Károly Hercegfi
Budapest University of Technology and Economics
Hungary
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Brief Bio
Karoly Hercegfi is an associate professor and head of department at the Department of Ergonomics and Psychology, Budapest University of Technology and Economics (BME). He earned a masters degree in Mechanical Engineering (1996) and studied Technical Education as well, and has a PhD degree (2006) in Management Sciences. In 2009, he won a Fulbright research grant to the Department of Information Systems of University of Maryland Baltimore County (UMBC). His educational activities at bachelor and masters level include both traditional Human Factors and Ergonomics (HFE) and Human-Computer Interaction (HCI) topics, an
d he supervises Ph.D. students at the Psychology Doctoral School of BME and the Doctoral School in Business and Management of BME as well. His main research areas are empirical usability evaluation applying eye-tracking and psychophysiology-based techniques, usability in software quality domain, human-information interaction in various environments from e-learning to Virtual Reality (VR), individual differences in HCI.
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